Enable to become immobile and gain: Spikes and Linked Fire.
Every 5 seconds, unit erupts a line of spikes from the ground that deal several times damage to all enemies they strike. Each eruption of spikes deals 100 damage to all enemies they strike , up to 150 in total.
Up to 3 entities connected to the root network support each other enabling more powerful attacks.
Every 10 seconds, unit fires thorns in all directions that deal 560 damage to enemies, up to 840 in total.
Up to 3 entities connected to the root network support each other enabling more powerful attacks. The unit will then be able to continuously erupt more and more spikes within each line thus dealing more damage.
Creates a thunderstorm that tosses 4 bolts of lightning at enemy units within a 20m radius. Every bolt may jump to several targets dealing 180 damage to the first one while the following targets will receive continuously less damage. Lasts for 20 seconds. Reusable every 20 seconds.
Instantly heals friendly units wihtin a 25m radius for up to 1700 life points in total. Also creates an aura where friendly units regenerate 3% of their life points every second for up to 4200 life points in total. Lasts for 30 seconds. Reusable every 10 seconds.