Enable to gain Unstable Ember and Siege. Loses Swift.
Every 5 seconds, unit shoots a fiery bomb that explodes after 3 seconds dealing 80 damage to enemies in a 10m radius around its target, up to 120 in total. Knocks back small units. Affects ground units only.
Every 2 seconds, tower hurls a fire ball that deals 216 damage to enemies in a 5m radius around its target, up to 324 in total.
Activate to set ground on fire and unleash 3 fire waves that each deal 200 damage damage to enemies in a 25m radius around its target, up to 1000 in total. Affects ground targets only. Reusable every 30 seconds.