As long as unit attacks a building, 40% of that building's original power costs multiplied by its current life points relative to its maximum life points are gained as power.
Looter has been proven to work. There is no looter power gain for attacking walls, only other card played buildings.
Sunstriders
Abilities[]
Bow Attack
Every 3 seconds, unit fires arrows at enemies that deal 9 damage.
Suppression Fire
Power: 25
Activate to disable enemy building's attacks and special abilities for 10 seconds. Reusable every 20 seconds.
Wrecker
Abilities[]
Rallying Cry
Power: 25
Activate to create a summoning zone around Wrecker. Units summoned in that zone are not dazed. Lasts for 15 seconds. Reusable every 30 seconds.
Makeshift Tower
Abilities[]
Grenade Launcher
Every 3 seconds, tower fires an explosive grenade that deals 30 damage to enemies in a 10m radius around its target, up to 50 in total. Knocks back small units.
Rapid Construction
This building builds quickly.
Eruption
Abilities[]
Eruption
A heavy explosion deals 250 damage to enemies in a 10m radius around its target, up to
720 in total. Knocks back small units. Immediately reusable.
Unit does increasingly more damage the longer it attacks but falls back to its original
damage output if it doesn't fight for 5 seconds.
Fire Stalker
Abilities[]
Swift
Moves at high speed.
Inner Fire
Enable to gain Unstable Ember and Siege. Loses Swift.
Unstable Ember
Every 5 seconds, unit shoots a fiery bomb that explodes after 3 seconds dealing 80 damage to enemies in a 10m radius around its target, up to 120 in total. Knocks back small units. Affects ground units only.
Siege
Deals 50% more damage against structures.
Skyfire Drake
Abilities[]
Fireball
Every 3 seconds, unit hurls a ball of fire that deals 150 damage to enemies in a 5m
radius around its target, up to 230 in total.
Morklay Trap
Abilities[]
Explosion Blast
Power: 80
Activate to emit a cone-shaped blast wave that deals 690 damage to enemies in an arc of 45m, up to 2100 in total. Knocks back small and medium units. Also triggers Detonation.
Detonation
Explodes when being destroyed charge deals 800 damage to enemies in a 20m radius around
its target, up to 2000 in total. Knocks back small and medium units.
Self-Destruct
Activate to trigger Detonation by destroying the bomb.
Requires Upgrade II.
Lava Field
Abilities[]
Burn!
Spreads burning liquid over the ground dealing 340 damage to enemies in a 25m radius, up to
2100 in total. Knocks back small and medium units. Affects ground units only. Reusable every 10
seconds.
Activate to deal 10 damage against units and 600 damage against structures in a cone-shaped area, up to 1700 in total. Knocks back small and medium units. Reusable every 15 seconds.
Magma Hurler
Abilities[]
Magma Balls
Every 4 seconds, unit hurls a magma ball that deals 240 damage to enemies in a 5m radius around its target, up to 360 in total. Knocks back small and medium units.
Tower of Flames
Abilities[]
Fire Ball
Every 2 seconds, tower hurls a fire ball that deals 216 damage to enemies in a 5m radius around its target, up to 324 in total.
Volcanic Ground
Power: 50
Activate to set ground on fire and unleash 3 fire waves that each deal 200 damage damage to enemies in a 25m radius around its target, up to 1000 in total. Affects ground targets only. Reusable every 30 seconds.
Inferno
Abilities[]
Meteor Shower
Hurls 8 meteors onto the target each dealing 200 damage to enemies in a 15m radius,
up to 600 in total. Knocks back small and medium units. Reusable every 20 seconds.
Every 3 seconds, unit exhales a stream of fire that deals 240 damage to enemies in a
35m radius around its target, up to 360 in total.
Rage
Unit does increasingly more damage the longer it attacks but falls back to its original
damage output if it doesn't fight for 10 seconds.
Up to four times its DPTS
Fire Sphere
Abilities[]
Massive Explosion
Creates a huge ball of fire that explodes after 10 seconds dealing 2240 damage to enemies in a 15m radius, up to 6730 in total. Knocks back small, medium and large units. Reusable every 20 seconds.
Battleforge has been revived by a group of passionate players and developers under the name Skylords Reborn
It is a fully functional, community-made, non-profit and completely free-to-play relaunch of the game. The relaunch has been worked on for several years, and receives regular updates.