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==Gameplay==
 
==Gameplay==
 
To use a spell, the player must select an available spell card and have the [[Power]] required to cast that card. Cards are also limited by the charge value and cooldown. The remaining charges and cooldown are indicated in the lower corner of the card in the [[Deck Bar]].
 
To use a spell, the player must select an available spell card and have the [[Power]] required to cast that card. Cards are also limited by the charge value and cooldown. The remaining charges and cooldown are indicated in the lower corner of the card in the [[Deck Bar]].
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[[Category:Game Mechanics]]

Revision as of 13:13, 27 March 2009

Spells

See main article: Card

Spell creeping fire wall

Artwork for the Wildfire spell.


A spell's vital data is shown on its corresponding Card. A spell's effect instantly or after a short preparation time unleashes it's effect and the used power goes straight into Void Power.


Spell Classes There are two spell classes as of the first edition of cards:

  • Spell - Spells that targets the enemy forces
  • Arcane - Spells that targets your own or allied forces

Gameplay

To use a spell, the player must select an available spell card and have the Power required to cast that card. Cards are also limited by the charge value and cooldown. The remaining charges and cooldown are indicated in the lower corner of the card in the Deck Bar.