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LoadingScreen Beast
Slave Master
link=Map:
Scenario Overview
# Players 2
Difficulty Std, Adv, Exp

The Slave Master Scenario is a 2-player map available on standard, advanced and expert difficulties.

Goals[]

  • Main Goal1
    • Sub Goal1
    • Sub Goal2
  • Main Goal2
    • Sub Goal1

Walkthrough[]

Deck Recommendations[]

Standard[]

TODO: Add Standard walkthrough

Phase One[]

Phase Two[]

Phase Three[]

Aside Add message

Phase Four[]

Conclusion[]

Advanced[]

Phase One[]

First of all, build up an army of about 6-8 troops (each player), some infantry, some support or archery and head to the lower left corner for the fire trap.

When arriving there construct the energy fountain, the player near the fire trap should spare some energy (60) for the trap, therefore maybe not construct the monument on arrival. Now wait right until the first enemies arrive (there's some video of them) and build up the trap so you gain 2 more minutes. Afterwards, construct the monument and build up an respectable army, you should command about 60-80 / 120 units (each player).

Phase Two[]

Now for the second part. If there are any artillery or archery cards in your deck, go on and build some so you can destroy the Bandit Snipers (with their 660-damage Nox Trooper - like attack) and defensive towers left and right of the canyon (north of your 1st monument).

Since the two bases, left and right of the "grand canyon" in the middle, are protected through walls and heavy artillery cannons, wallbreaker or burrower would fit fine into your deck. Anyway, head for the left base first, destroy the wall and immediately head for the heavy cannon above the wall. Once that one's down, the base nearly is yours. (Since the base is hard to conquer in the first wave, don't hesitate to pull back if it gets harsh and build up your armies again).


Meanwhile, the twilight will free the complete left side of the map of bandit troops and buildings. Since subsequently they have to reach the enslaved troops in the northwestern corner, you'll have to hurry up.

Back to the base in the middle, you should have been building up the monument (only 1 of you can, sorry ;) and the two energy fountains, so go on and build up again at least 80 / 120 units and head for the base next to the canyon on the right side. This one shouldn't be that hard to beat like the first one. Again, head for the heavy cannon above the wall. Since one of you now should own 4 monuments, that one player has to rapidly build up the biggest creates in his or her deck.


The end of phase two is the message, that the twilight troops soon will reach the slaves. At that point, turn of the fire trap (ground unit has to be near!) and get some bad ass 4 sphere troops down there.

Phase Three[]

That's the beginning of the tricky part of the map: You'll need to split up, the player with the four monuments has to protect the fire trap (don't bother about the fire, it won't affect your own troops, you can even build defensive lines in there).

Player 2 will have to head to the left (try and avoid the wind traps...) and get 4 monuments as well as fast as possible. Since the twilight troops should have destroyed nearly every bandit unit and building there, that shouldn't be that hard.


Player 1 (4 spheres already!): Build up some defensive towers right near the fire trap to bother the twilight creatures while your 4 sphere units break them. Try and cast as many 4 sphere creatures as possible down there (and lose as little as possible of course). There are about 4 different groups of twilight ground creatures that will attack you, each one will spawn twice from that moment that you turn off the fire trap. This makes about 6-8 rounds until you and your fellow player will hear the message "something big is coming through the teleporter". This should be the turning point of your roles ingame.


Player 2: In the big Canyon on the left side of the map there are two monuments, get them as fast as possible. Send out some ground troops for the lower left corner of the map, there are some energy fountains. Meanwhile, head for the upper left corner of the map, your last monument is situated there. After having built all 4 spheres, get your biggest 4 sphere creatures as fast as possible. Important: Don't try helping your colleague with the twilight creatures at the fire trap, you'll be wasting time and energy you'll badly need later!


End of Phase Three: There's a twilight factory being teleported right to the teleport spot. Don't try and waste your units on destroying it, since it will respawn within a minute and it's important for the game to go on.

Both players, get your armies into the upper left corner to where the slaves are, free them and collect your troops near the monument there!



Phase Four[]

Conclusion[]

Expert[]

TODO: Add Expert walkthrough

Phase One[]

Phase Two[]

Phase Three[]

Aside Add message

Phase Four[]

Conclusion[]

Rewards[]

For completing this scenario, players are granted some PvE Experience Points, Gold, and four Upgrade Cards.

{{Loot row|Map:Slave Master|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

Scenario Progression[]

Completing this scenario unlocks the following scenarios:

Upgrade Faction Scenario Difficulty Edit Link
Gifted Banditos I Bandit Slave Master Standard [edit]
Tainted Bandit Launcher I Bandit Slave Master Standard [edit]
Tainted Gunner I Bandit Slave Master Standard [edit]
Tainted Sandstorm I Bandit Slave Master Standard [edit]
Blessed Aggressor I Stonekin Slave Master Standard [edit]
Gifted Stone Warrior I Stonekin Slave Master Standard [edit]
Tainted Spirit Hunters I Nature Slave Master Standard [edit]
Gifted Root Nexus I Nature Slave Master Standard [edit]
Tainted Frost Bite I Frost Slave Master Standard [edit]
Blessed Core Dredge I Frost Slave Master Standard [edit]
Blessed Nether Warp I Shadow Slave Master Standard [edit]
Blessed Time Vortex I Shadow Slave Master Standard [edit]
Infused Snapjaws I Shadow Slave Master Standard [edit]
Gifted Disenchant I Fire Slave Master Standard [edit]
Infused Nomad I Fire Slave Master Standard [edit]
Gifted Banditos II Bandit Slave Master Advanced [edit]
Tainted Gunner II Bandit Slave Master Advanced [edit]
Tainted Sandstorm II Bandit Slave Master Advanced [edit]
Tainted Bandit Launcher II Bandit Slave Master Advanced [edit]
Blessed Aggressor II Stonekin Slave Master Advanced [edit]
Gifted Stone Warrior II Stonekin Slave Master Advanced [edit]
Tainted Spirit Hunters II Nature Slave Master Advanced [edit]
Gifted Root Nexus II Nature Slave Master Advanced [edit]
Blessed Core Dredge II Frost Slave Master Advanced [edit]
Tainted Frost Bite II Frost Slave Master Advanced [edit]
Blessed Nether Warp II Shadow Slave Master Advanced [edit]
Infused Snapjaws II Shadow Slave Master Advanced [edit]
Blessed Time Vortex II Shadow Slave Master Advanced [edit]
Infused Nomad II Fire Slave Master Advanced [edit]
Gifted Disenchant II Fire Slave Master Advanced [edit]
Mo II Legendary Slave Master Advanced [edit]
Gifted Stranglehold II Nature Slave Master Advanced [edit]
Tainted Stone Hurler II Stonekin Slave Master Advanced [edit]
Blessed Twilight Bombard II Twilight Slave Master Advanced [edit]
Gifted Banditos III Bandit Slave Master Expert [edit]
Tainted Gunner III Bandit Slave Master Expert [edit]
Tainted Bandit Launcher III Bandit Slave Master Expert [edit]
Tainted Sandstorm III Bandit Slave Master Expert [edit]
Blessed Aggressor III Stonekin Slave Master Expert [edit]
Tainted Stone Hurler III Stonekin Slave Master Expert [edit]
Gifted Stone Warrior III Stonekin Slave Master Expert [edit]
Tainted Spirit Hunters III Nature Slave Master Expert [edit]
Gifted Root Nexus III Nature Slave Master Expert [edit]
Blessed Core Dredge III Frost Slave Master Expert [edit]
Tainted Frost Bite III Frost Slave Master Expert [edit]
Blessed Time Vortex III Shadow Slave Master Expert [edit]
Blessed Nether Warp III Shadow Slave Master Expert [edit]
Infused Snapjaws III Shadow Slave Master Expert [edit]
Gifted Disenchant III Fire Slave Master Expert [edit]
Infused Nomad III Fire Slave Master Expert [edit]
Gifted Stranglehold III Nature Slave Master Expert [edit]
Blessed Twilight Bombard III Twilight Slave Master Expert [edit]
Completed Scenario Difficulty Unlocked Scenario Difficulty Edit Link
Slave Master Standard Convoy Standard [edit]
Slave Master Standard Slave Master Advanced [edit]
Slave Master Standard Slave Master Expert [edit]



Skylords

Battleforge has been revived by a group of passionate players and developers under the name Skylords Reborn


It is a fully functional, community-made, non-profit and completely free-to-play relaunch of the game. The relaunch has been worked on for several years, and receives regular updates.

The new Wiki can be found here: Skylords Reborn Wiki Page



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