BattleForge Wiki
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If you summon the wrong '''Orb''', canceling it before it is complete will refund you the [[Power]] required to rebuild it.
 
If you summon the wrong '''Orb''', canceling it before it is complete will refund you the [[Power]] required to rebuild it.
   
'''Orbs''' can be destroyed, reducing a player's (or opponent's) available cards. Once destroyed, a new '''Orb''' can be built at that '''Monument''' location. Rebuilding an '''Orb''' cost 100 power, it need not be rebuilt in the same place.
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'''Orbs''' can be destroyed, reducing a player's (or opponent's) available cards. Once destroyed, a new '''Orb''' can be built at that '''Monument''' location. Rebuilding an '''Orb''' cost 100 power, it need not be rebuilt at the same '''Monument'''.
   
 
=== Effect on Allied Units ===
 
=== Effect on Allied Units ===

Revision as of 22:32, 4 July 2009

Monuments

BuildOrb

Undeveloped Monument

In BattleForge matches, Monuments are vital locations for one of the game's two resources, Elemental Orbs. A Monument allows a player to develop one Elemental Orb. The other game resource is Power.

Orbs

Monument

First Monument without Orb

Orb Fire Orb Frost Orb Shadow Orb Nature

Orbs are your magical link to the Elements. Each Faction has a different Orb that can be summoned at Monuments. You will always start with one Orb. The Element of this Orb is determined by the first card you play. As the game progress you will acquire additional Orbs. Which Orb you summon is up to you and determines which cards you can play.

Once built, an Orb has a weak ranged attack that provides some additional defense.

Gameplay

Creating Orbs at Monuments

Orb Cost
1st Orb Free
2nd Orb 150
3rd Orb 250
4th Orb 400

Constructing an Orb first requires the player to either bring a Creature in proximity to a Monument location or have constructed a building nearby -- a developed Power Well thus fills this requirement. Constructing an Orb also has a power cost that increases in proportion to the number of Orbs in the player's control. The first Orb is free, the second costs 150 points, the third costs 250 points, and the fourth and further Monuments cost 400 points.

If you summon the wrong Orb, canceling it before it is complete will refund you the Power required to rebuild it.

Orbs can be destroyed, reducing a player's (or opponent's) available cards. Once destroyed, a new Orb can be built at that Monument location. Rebuilding an Orb cost 100 power, it need not be rebuilt at the same Monument.

Effect on Allied Units

Creating new units near Monuments prevents the units from having Summoning Sickness. Also, allied units will regenerate while standing near the player's or allies' Monuments or power wells.

Strategy and Tips

Story/Campaigns

In PvE, computer opponents are typically not constrained by Power Wells and Monuments like the player. Thus, players cannot beat the computer with Monument control strategies. However, note that the computer is smart enough to attack poorly defended Monuments in order to cripple and pester players.

Player versus Player

In PvP matches, Monuments are often the focal points of most battles. Since Monuments and Orbs in a player's control define which levels of cards are available to play, obtaining and defending Orbs is of great importance. Similarly, if a player can limit opponents to fewer Monuments and thus lower tiers of cards, he has a power advantage and thus a strong chance of winning.



Skylords

Battleforge has been revived by a group of passionate players and developers under the name Skylords Reborn


It is a fully functional, community-made, non-profit and completely free-to-play relaunch of the game. The relaunch has been worked on for several years, and receives regular updates.

The new Wiki can be found here: Skylords Reborn Wiki Page



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