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FILE MENU

File

File Menu




NEW

Create a new map. Select the size the map should have an click on OK.
Keyboard Shortcut: CTRL + N


OPEN

Open an existing map. In the dialogue, navigate the directory tree to find the map. Then, click OPEN.
Keyboard Shortcut: CTRL + O

SAVE

Save changes you made to an existing map. If the current map is new, then you must enter a filename.
Keyboard Shortcut: CTRL + S

SAVE AS...

Save the current map under a filenamenter a filename.
Keyboard Shortcut: CTRL + SHIFT + S


Close

Close the current map.

New Random Map

Opens a window where you can create a random generated map. For a detail description click here.

IMPORT HEIGHTMAP

Import a picture with height information into the map to create the landscape. You have to load or create a new
map before, to use this feature.


The picture has to be the same size like the map. If the map has the size of 512x512, then the picture has to be the same size in pixel.


You can set the height of the heightmap in the Import Heightmap window. You can set on which height, in
meter, the color white in the heightmap shall be. All the other height informations will be calculated accordingly
of this size.


EXPORT HEIGHTMAP

Export the height information into a picture. You have to choose the filename and location where you want to save the picture.
After saving the picture you receive informations about the map, what the size of the map is and what the heightest point in the map is.
If you want to import this heigthmap then you can use thise height information to get the same map.


RECENTLY USED FILES

Shows you the last used maps. Per default you will see the last 10 maps.
To open a map, click on it.


QUIT

Close the editor. If the map is in an unsaved state, then a dialogue will open, where you can change if you want to save the map, discard your changes or cancel the close action.


Keyboard Shortcut: CTRL + Q

Edit Menu

Edit

Edit Menu

UNDO

Remove the last operation performed on your map.
Keyboard Shortcut: CTRL + Z


REDO

Perform again the last operation that was undone.
Keyboard Shortcut: CTRL + SHIFT + Z


HISTORY

Open the History window, that allows you also to Undo and Redo your work.
Keyboard Shortcut: CTRL + Z

Copy

Copies an entity (building, unit, object...) into the temporary buffer storage.
Keyboard Shortcut: CTRL + C

Paste

Paste an entity from the temporary buffer storage into your map.
Keyboard Shortcut: CTRL + V

TOOLS MENU

Tool

Tool Menu


SELECTION

Activates the Selection mousetool, which allows you to select entities in the map.
Keyboard Shortcut: Q

HEIGHT MODIFIER

Activates the Height mousetool, which allows you to change the height of a map in a additive way.
Keyboard Shortcut: H

FIXED HEIGHT MODIFIER

Activates the Fixed Height mousetool, which allows you to set party of a map to a fixed height.
Keyboard Shortcut: F

TERRAIN SMOOTHING

Activates the Smoothing mousetool, which allows you to flatten parts of a map, when they are too rough.
Keyboard Shortcut: S

TEXTURE MODIFIER

Activates the Texture mousetool, which allows you to paint textures with a fixed opacity on a map .
Keyboard Shortcut: T

ADDITIVE TEXTURE MODIFIER

Activates the Additive Texture mousetool, which allows you to paint textures with additive opacity.
Keyboard Shortcut: A

OBJECT PLACEMENT

Activates the Object mousetool, which allows you to place objects in a map.
Keyboard Shortcut: O

SQUAD PLACEMENT

Activates the Squad mousetool, which allows you to place squads in a map.
Keyboard Shortcut: U

BUILDING PLACEMENT

Activates the Building mousetool, which allows you to place buildings in a map
Keyboard Shortcut: B

MISC PLACEMENT

Activates the Misc mousetool, which allows you to place misc entities, such as Static Building Places, in a map. Keyboard Shortcut: M

TERRITORY MODIFIER

Activates the Territory mousetool, which allows you to paint territories in a map.
Keyboard Shortcut: Y

FORTRESS MODIFIER

Activates the Fortress mousetool, which allows you to place building zones for fortresses in a map.
Keyboard Shortcut: R

ATMO ZONE MODIFIER

Activates the Atom Zone mousetool, which allows you to paint atomspheric sound zone in a map.
Keyboard Shortcut: Z

EFFECT ZONE MODIFIER

Activates the Effect Zone mousetool, which allows you to paint effect zones in a map, which affects all sounds that will be played within this tone
Keyboard Shortcut: X

BLOCKING MODIFIER

Activates the Blocking mousetool, which allows you to paint blocking information in a map.
Keyboard Shortcut: L

HEIGHT TOOL

Open the Properties Window for the Height Tool, where you can adjust the settings for the Height Modifier, Fixed Height Modifier and Terrain Smoothing mousetools.
Keyboard Shortcut: SHIFT + F

TEXTURE TOOL

Open the Properties Window for the Texture Tool, where you can create texture layers and assign texture the layers before painting them on the map.
Keyboard Shortcut: SHIFT + T

ENTITY PLACEMENT

Open the Properties Window for the Entity Placement, where you can place squads, buildings, objects and misc entities.
Keyboard Shortcut: SHIFT + E

ENTITY PROPERTIES

Open the Properties Window for selected Entities, where you can change the properties of the entity or entities.
Keyboard Shortcut: SHIFT + P

ENTITY LIST

Open the Entity List Window, where you can search for entities and get a better overview about the placed entities.
Keyboard Shortcut: SHIFT + L

TERRITORY TOOL

Open the Properties Window for the Territory Tool, where you can create territories, delete them and adjust the settings of the Territory Modifier.
Keyboard Shortcut: SHIFT + Y

FORTRESS TOOL

Open the Properties Window for the Fortress Tool, where you can adjust the settings of the Fortress Modifier, create new blocking zones and delete unused ones.
Keyboard Shortcut: SHIFT + R

SOUND TOOL

Open the Properties Window for the Sound Tool, where you can adjust the settings of the Sound Modifier and change the properties of placed sound zones.
Keyboard Shortcut: SHIFT + Z

BLOCKING TOOL

Open the Properties Window for the Blocking Tool, where you can adjust the settings of the Blocking Modifier and choose the type of blocking.
Keyboard Shortcut: SHIFT + B

GRID MANAGER

Open the Grid Manager Window, where you can turn on the snap to grid option for placing entities and where you can manage your grids, create new help grids and delete old ones.
Keyboard Shortcut: SHIFT + G






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