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Opens the Plug-Ins window, where you can turn plug-ins on or off, turn autoload of plug-ins on or off and<br />which lets you configure the plug-ins. |
Opens the Plug-Ins window, where you can turn plug-ins on or off, turn autoload of plug-ins on or off and<br />which lets you configure the plug-ins. |
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− | ==Windows== |
+ | =='''Windows'''== |
===[[File:Windows.jpg|thumb|Windows]]Blocking Tool=== |
===[[File:Windows.jpg|thumb|Windows]]Blocking Tool=== |
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===Blocking Visualization Settings=== |
===Blocking Visualization Settings=== |
Revision as of 16:30, 4 February 2012
FILE MENU
NEW
Create a new map. Select the size the map should have an click on OK.
Keyboard Shortcut: CTRL + N
OPEN
Open an existing map. In the dialogue, navigate the directory tree to find the map. Then, click OPEN.
Keyboard Shortcut: CTRL + O
SAVE
Save changes you made to an existing map. If the current map is new, then you must enter a filename.
Keyboard Shortcut: CTRL + S
SAVE AS...
Save the current map under a filenamenter a filename.
Keyboard Shortcut: CTRL + SHIFT + S
Close
Close the current map.
New Random Map
Opens a window where you can create a random generated map. For a detail description click here.
IMPORT HEIGHTMAP
Import a picture with height information into the map to create the landscape. You have to load or create a new
map before, to use this feature.
The picture has to be the same size like the map. If the map has the size of 512x512, then the picture has to be the same size in pixel.
You can set the height of the heightmap in the Import Heightmap window. You can set on which height, in
meter, the color white in the heightmap shall be. All the other height informations will be calculated accordingly
of this size.
EXPORT HEIGHTMAP
Export the height information into a picture. You have to choose the filename and location where you want to save the picture.
After saving the picture you receive informations about the map, what the size of the map is and what the heightest point in the map is.
If you want to import this heigthmap then you can use thise height information to get the same map.
RECENTLY USED FILES
Shows you the last used maps. Per default you will see the last 10 maps.
To open a map, click on it.
QUIT
Close the editor. If the map is in an unsaved state, then a dialogue will open, where you can change if you want to save the map, discard your changes or cancel the close action.
Keyboard Shortcut: CTRL + Q
Edit Menu
UNDO
Remove the last operation performed on your map.
Keyboard Shortcut: CTRL + Z
REDO
Perform again the last operation that was undone.
Keyboard Shortcut: CTRL + SHIFT + Z
HISTORY
Open the History window, that allows you also to Undo and Redo your work.
Keyboard Shortcut: CTRL + Z
Copy
Copies an entity (building, unit, object...) into the temporary buffer storage.
Keyboard Shortcut: CTRL + C
Paste
Paste an entity from the temporary buffer storage into your map.
Keyboard Shortcut: CTRL + V
TOOLS MENU
SELECTION
Activates the Selection mousetool, which allows you to select entities in the map.
Keyboard Shortcut: Q
HEIGHT MODIFIER
Activates the Height mousetool, which allows you to change the height of a map in a additive way.
Keyboard Shortcut: H
FIXED HEIGHT MODIFIER
Activates the Fixed Height mousetool, which allows you to set party of a map to a fixed height.
Keyboard Shortcut: F
TERRAIN SMOOTHING
Activates the Smoothing mousetool, which allows you to flatten parts of a map, when they are too rough.
Keyboard Shortcut: S
TEXTURE MODIFIER
Activates the Texture mousetool, which allows you to paint textures with a fixed opacity on a map .
Keyboard Shortcut: T
ADDITIVE TEXTURE MODIFIER
Activates the Additive Texture mousetool, which allows you to paint textures with additive opacity.
Keyboard Shortcut: A
OBJECT PLACEMENT
Activates the Object mousetool, which allows you to place objects in a map.
Keyboard Shortcut: O
SQUAD PLACEMENT
Activates the Squad mousetool, which allows you to place squads in a map.
Keyboard Shortcut: U
BUILDING PLACEMENT
Activates the Building mousetool, which allows you to place buildings in a map
Keyboard Shortcut: B
MISC PLACEMENT
Activates the Misc mousetool, which allows you to place misc entities, such as Static Building Places, in a map. Keyboard Shortcut: M
TERRITORY MODIFIER
Activates the Territory mousetool, which allows you to paint territories in a map.
Keyboard Shortcut: Y
FORTRESS MODIFIER
Activates the Fortress mousetool, which allows you to place building zones for fortresses in a map.
Keyboard Shortcut: R
ATMO ZONE MODIFIER
Activates the Atom Zone mousetool, which allows you to paint atomspheric sound zone in a map.
Keyboard Shortcut: Z
EFFECT ZONE MODIFIER
Activates the Effect Zone mousetool, which allows you to paint effect zones in a map, which affects all sounds that will be played within this tone
Keyboard Shortcut: X
BLOCKING MODIFIER
Activates the Blocking mousetool, which allows you to paint blocking information in a map.
Keyboard Shortcut: L
HEIGHT TOOL
Open the Properties Window for the Height Tool, where you can adjust the settings for the Height Modifier, Fixed Height Modifier and Terrain Smoothing mousetools.
Keyboard Shortcut: SHIFT + F
TEXTURE TOOL
Open the Properties Window for the Texture Tool, where you can create texture layers and assign texture the layers before painting them on the map.
Keyboard Shortcut: SHIFT + T
ENTITY PLACEMENT
Open the Properties Window for the Entity Placement, where you can place squads, buildings, objects and misc entities.
Keyboard Shortcut: SHIFT + E
ENTITY PROPERTIES
Open the Properties Window for selected Entities, where you can change the properties of the entity or entities.
Keyboard Shortcut: SHIFT + P
ENTITY LIST
Open the Entity List Window, where you can search for entities and get a better overview about the placed entities.
Keyboard Shortcut: SHIFT + L
TERRITORY TOOL
Open the Properties Window for the Territory Tool, where you can create territories, delete them and adjust the settings of the Territory Modifier.
Keyboard Shortcut: SHIFT + Y
FORTRESS TOOL
Open the Properties Window for the Fortress Tool, where you can adjust the settings of the Fortress Modifier, create new blocking zones and delete unused ones.
Keyboard Shortcut: SHIFT + R
SOUND TOOL
Open the Properties Window for the Sound Tool, where you can adjust the settings of the Sound Modifier and change the properties of placed sound zones.
Keyboard Shortcut: SHIFT + Z
BLOCKING TOOL
Open the Properties Window for the Blocking Tool, where you can adjust the settings of the Blocking Modifier and choose the type of blocking.
Keyboard Shortcut: SHIFT + B
GRID MANAGER
Open the Grid Manager Window, where you can turn on the snap to grid option for placing entities and where you can manage your grids, create new help grids and delete old ones.
Keyboard Shortcut: SHIFT + G
MAP SETTINGS MENU
CHOOSE RENDERSETTINGS
Load a weather file into the map. A weather file is used to define the atmosphere like the density of the fog, the air colors, etc... In the dialogue window, navigate the directory tree to find the file. Then, click OPEN.
DELETE RENDERSETTINGS
Unload the currently assigned weather file from the map.
REFRESH RENDERSETTINGS
Reload the assigned weather file.
TEAM SETUP & PLAYER
Open the window that allows you to create team setups and player kits, which are needed to run your map.
CAMERA MENU
EDITOR CAMERA
Activate the editor camera, which can be moved, rotated and zoomed without restrictions.
INGAME CAMERA
Activate the ingame camera, which can be moved and rotated. This Camera is the same that I used in the game. Keyboard Shortcut: CTRL + SHIFT + E
Keyboard Shortcut: CTRL + SHIFT + I
CONFIGURE
Open the configuration window which allows you to change the scroll speed and inverting of the camera controls.
RENDER FILTER MENU
FILTER OBJECTS
Toggle display of objects in the map.
FILTER SQUADS
Toggle display of squads in the map.
FILTER BUIDLINGS
Toggle display of buidlings in the map.
FILTER WATER
Toggle display of water in the map.
FILTER ZONES
Toggle display of zones, like atmo zones, in the map.
FILTER MISC
Toggle display of misc entities, like static building places, in the map.
VIEW MENU
VIEW BLOCKING
Toggle display of blocking information in a map.
BLOCKING VISUALIZATION SETTINGS
Open the Blocking Visualization Settings window that allows you to change the display option of View Blocking.
SETTINGS
APPLICATION
Opens the Application Setting window, which lets you configure the Last recently files list, Backups, Autosave
and Autofocus.
PLUG-INS
Opens the Plug-Ins window, where you can turn plug-ins on or off, turn autoload of plug-ins on or off and
which lets you configure the plug-ins.