Basic Specifications
Type Creature
Faction Fire
Edition Twilight (1st)
Rarity Common
Additional Info
Odds per Booster 1:12
Rarity-Desirability Value 01 RankBadge PvP Lvl02



Wrecker is a first era medium-sized creature. While not very strong or long-lived, its useful feature is the ability to temporarily establish a summoning aura, in which reinforcements are summoned without summoning sickness.
Wrecker is a very important unit in early T1 battles. When engaging in open fights his ability is the key. Not even Frost T1 can counter Wrecker + Scavenger + Makeshift Tower when applied his ability correctly. Against Shadow T1 simply add Strikers and always drop in a few Sunstriders when too many M units and Towers are on scene. In base assault, calling out a full health Sunderer will always get some of your opponent's attention.


AbilityIcon Activatable Rallying Cry

Power: 25
Activate to create a summoning zone around Wrecker. Units summoned in that zone are not dazed. Lasts for 15 seconds. Reusable every 30 seconds.


Artwork Wrecker


Counter ForEdit

Countered ByEdit




{{Loot row|Card:Wrecker|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}


Upgrade Faction Scenario Difficulty Edit Link
Wrecker I Fire Introduction Standard [edit]
Wrecker II Fire Encounters with Twilight Advanced [edit]
Wrecker III Fire Encounters with Twilight Expert [edit]
Card Upgrade Type or Ability Effect
Wrecker I Damage +30
Wrecker I Rallying Cry +5 seconds duration
Wrecker II Damage +60
Wrecker II Rallying Cry +10 seconds duration
Wrecker III Damage +65
Wrecker III Rallying Cry -5 power cost

See Also

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