Wrathgazer is a third era pure ShadowCreature. Instead of attacking enemies conventionally, it simply disintegrates its targets, and is only able to affect units. In addition, the Wrathgazer cannot disintegrate certain boss-type creatures that have the passive ability called Leader Immunities. It also has an aura that causes all allied units in a 20m radius to each take 200% of the damage inflicted upon the Gazer. It is therefore important to minimize damage to it, and keep your other creatures out of range. Usually allied NPC creatures like [Rogan Kayle] don't suffer from this drawback though. This card should NEVER be played alone, but is very strong with backup GROUND units that can suck up a lot of heat.
Disintegrates its target slowly over time. Target unit will be paralyzed during disintegration and cannot be attacked by other units. If the spell is interrupted prematurely the target will be released unharmed. May only disintegrate units.
200% of all damage done to the unit will additionally also be distributed among all friendly units within a 20m radius.
During the Twilight Edition beta, sacrificing a Wrathgazer to a card with a sacrifice effect, such as the Shadow Mage or Mutating Frenzy, would deal a massive amount of damage to all friendly creatures surrounding the Wrathgazer. This typically resulted in the death of all creatures affected.