Somewhat akin to the Firechanter enemy found on the Titans map (player 3, northwest), Warlock is a pure Fire Ogre mage that heals and can shield allies. It is similar in appearance to a Shaman, and like the healer, can either cast spells that support its allies, or do damage.
The Warlock is considerably more adept at doing damage than the Shaman, and does not heal. Instead, the Blessed version gives Damage Reduction to allies, like the Blessed version of Crystal Fiend, and the Infused version gives a Damage Boost
- Every 3 seconds, unit fires burning blaze that deals 52 damage to enemies in a 5m radius around its target, up to 78 in total.
- Affinity: Blessed
- Every 5 seconds, Warlock casts a spell on a friendly unit that makes it to take 15% less damage for 10 seconds.
- Affinity: Infused
- Every 5 seconds, Warlock casts a spell on a friendly unit that enables it to deal 15% more damage for 10 seconds.
|Card Upgrade||Type or Ability||Effect|
|Warlock I||Witchcraft||+5% bonus|
|Warlock II||Witchcraft||+5% seconds duration|
|Warlock III||Witchcraft||+5% bonus|