- Note: One unit can have only one Ice Shield on it. Damage absorbing effects (e.g. Ward of the North) do NOT reduce the incoming damage on shielded units as long as the unit has the shield. Additionally, Damage Absorption effects (e.g. Ward of the North) do NOT stack.
- Friendly units and structures in a 15m radius take 50% less damage until 7800 damage has been absorbed. Lasts for 30 seconds. Reusable every 20 seconds.
|Ward of the North I||Frost||Passage to Darkness||Standard|||
|Ward of the North II||Frost||Passage to Darkness||Advanced|||
|Ward of the North III||Frost||Passage to Darkness||Expert|||
|Card Upgrade||Type or Ability||Effect|
|Ward of the North I||Protective Ice*||+400 damage absorption in total|
|Ward of the North II||Protective Ice**||+800 damage absorption in total|
|Ward of the North III||Protective Ice***||+900 damage absorption in total|
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