- This tower is can be used as both offense and defense.Due to the long range of 60m, it doesn't afraid of ground long range siege unit such as Firedancer or Fire Stalker.However, it has a long shooting animation ,and requires target to be at least 10m away to shoot .Also , it is only able to attack ground target. Hence , the tower should never be left alone because it is very vulnerable to swift and flying units.
The blessed version is capable of knocking back M unit and the infused one has siege ability.
- Every 5 seconds, device blasts a bomb dealing 420 damage to enemies in a 10m radius, up to 630 in tota. Knock back small units. Targets need to be at least 10m away. Has an extra long range of 60m.
- Deals 50% more damage against structures.
small ranged units. Turtlers
|Infused Twilight Bombard II||Twilight||Sunbridge||Advanced|||
|Infused Twilight Bombard III||Twilight||Sunbridge||Expert|||
|Infused Twilight Bombard I||Twilight||Bad Harvest||Standard|||
|Blessed Twilight Bombard I||Twilight||Blight||Standard|||
|Blessed Twilight Bombard II||Twilight||Slave Master||Advanced|||
|Blessed Twilight Bombard III||Twilight||Slave Master||Expert|||
|Card Upgrade||Type or Ability||Effect|
|Twilight Bombard I||Lifepoints||+120 lifepoints|
|Twilight Bombard II||Lifepoints||+235 lifepoints|
|Twilight Bombard III||Lifepoints||+260 lifepoints|
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