The 'Tower of Flames' is a developed tier 3 Fire tower, boasting a powerful attack and a potent special ability. Unlike most towers, which are likely to fall if their position is overrun, the fire tower seems to be made to be able to survive such scenarios. Not only does it feature a powerful attack with a small area-of-effect, but its special ability releases 3 waves of fire, gaining one more wave with each subsequent upgrade. In addition, its upgrades increase its health even further than the already strong number of 2100. The biggest drawback of the Tower of Flames is its orb requirement - it needs 3 orbs (R**), which means it is only available later game, making it less useful in PvP and certain PvE scenarios.
- Every 2 seconds, tower hurls a fire ball that deals 216 damage to enemies in a 5m radius around its target, up to 324 in total.
- Power: 50
- Activate to set ground on fire and unleash 3 fire waves that each deal 200 damage damage to enemies in a 25m radius around its target, up to 1000 in total. Affects ground targets only. Reusable every 30 seconds.
|Tower of Flames II||Fire||Titans||Advanced|||
|Tower of Flames III||Fire||Titans||Expert|||
|Tower of Flames I||Fire||Nightmare's End||Standard|||
|Card Upgrade||Type or Ability||Effect|
|Tower of Flames I||Lifepoints||+300|
|Tower of Flames I||Volcanic Ground||+1 Wave|
|Tower of Flames II||Lifepoints||+300|
|Tower of Flames II||Volcanic Ground||+1 Wave|
|Tower of Flames III||Lifepoints||+250|
|Tower of Flames III||Volcanic Ground||+1 Wave|