Timeshifter Spirit
Timeshifter Spirit-0
Basic Specifications
Type Creature
Faction Nature
Edition Twilight (1st)
Rarity Ultra-Rare
Additional Info
Odds per Booster 1:120
Rarity-Desirability Value 04 RankBadge PvP Lvl05



Timeshifter Spirit is a third-era Nature creature. The Timeshifter Spirit is a pure support creature. Its auto-cast ability chain-heals nearby units and has a 5 seconds recast time. Further, its countermagic field allows the creature to be used as a mobile Mark of the Keeper.


AbilityIcon AutoCast Rejuvinate

Every 5 seconds unit triggers a heal chain that may effect several friendly units. The first one will be healed for 240 life points while the following targets will regenerate continuously less.

AbilityIcon Activatable Countermagic Field

Power: 70
Activate to create a spellblocking zone of 33m radius where enemies can neither use special abilities nor ranged attacks. No enemies can be summoned within that zone. Spell will be interrupted if unit is knocked back. Otherwise lasts until unit is given different orders. Reusable every 20 seconds.



Counter ForEdit

Countered ByEdit

  • Melee Units




{{Loot row|Card:Timeshifter Spirit|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}


Upgrade Faction Scenario Difficulty Edit Link
Timeshifter Spirit I Nature Passage to Darkness Standard [edit]
Timeshifter Spirit II Nature Passage to Darkness Advanced [edit]
Timeshifter Spirit III Nature Passage to Darkness Expert [edit]
Card Upgrade Type or Ability Effect
Timeshifter Spirit I Lifepoints +45
Timeshifter Spirit I Countermagic Field -10 power cost
Timeshifter Spirit II Lifepoints +80
Timeshifter Spirit II Countermagic Field -10 power cost
Timeshifter Spirit III Lifepoints +90
Timeshifter Spirit III Countermagic Field -10 power cost

See Also


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