Timeshifter Spirit is a third-era Nature creature. The Timeshifter Spirit is a pure support creature. Its auto-cast ability chain-heals nearby units and has a 5 seconds recast time. Further, its countermagic field allows the creature to be used as a mobile Mark of the Keeper.
- Every 5 seconds unit triggers a heal chain that may effect several friendly units. The first one will be healed for 240 life points while the following targets will regenerate continuously less.
- Power: 70
- Activate to create a spellblocking zone of 33m radius where enemies can neither use special abilities nor ranged attacks. No enemies can be summoned within that zone. Spell will be interrupted if unit is knocked back. Otherwise lasts until unit is given different orders. Reusable every 20 seconds.
- Ranged Units
- Flying Cards
- Melee Units
|Timeshifter Spirit I||Nature||Passage to Darkness||Standard|||
|Timeshifter Spirit II||Nature||Passage to Darkness||Advanced|||
|Timeshifter Spirit III||Nature||Passage to Darkness||Expert|||
|Card Upgrade||Type or Ability||Effect|
|Timeshifter Spirit I||Lifepoints||+45|
|Timeshifter Spirit I||Countermagic Field||-10 power cost|
|Timeshifter Spirit II||Lifepoints||+80|
|Timeshifter Spirit II||Countermagic Field||-10 power cost|
|Timeshifter Spirit III||Lifepoints||+90|
|Timeshifter Spirit III||Countermagic Field||-10 power cost|