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Spitfire
Spitfire-0
Basic Specifications
Type Creature
Faction Fire
Edition Twilight (1st)
Rarity Ultra-Rare
Additional Info
Odds per Booster 1:120
Rarity-Desirability Value 12 RankBadge PvP Lvl13

Overview

DescriptionEdit

Spitfire is a versatile third era flying Fire creature,capable of knocking back S/M size units and 100% siege damage.With 50m ground attack range, it can out-range most anti-air tower.This making Spitfire a very useful tool in sieging heavily defended base. The air defense deals a fair amount of damage and it can handle most of the early era flying units. With its swift Spitfire can get itself out of trouble easily, especially when the terrain favors it. It has one main purpose and that is sieging enemy base


AbilitiesEdit

AbilityIcon AutoCast Ground Bomb

Every 4 seconds, unit fires a magma bomb that deals 270 damage to enemies in a 10m radius around its target, up to 420 in total. Knocks back small and medium units. Affects ground targets only.

AbilityIcon AutoCast Air Defense

Every 2 seconds, 8 turrets shoot independently dealing 60 damage to enemies in a 5m radius around its target, up to 85 in total. Affects air targets only.

AbilityIcon Passive Siege

Deals 100% more damage against structures.

Uses

Artwork Spitfire

RolesEdit

Counter ForEdit

Countered ByEdit

CombosEdit

  • Magma Spore: Cheap anti-air unit to cover Spitfire weakness.

Upgrades

LocationsEdit

{{Loot row|Card:Spitfire|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

EffectsEdit

Upgrade Faction Scenario Difficulty Edit Link
Spitfire I Fire Passage to Darkness Standard [edit]
Spitfire II Fire Passage to Darkness Advanced [edit]
Spitfire III Fire Passage to Darkness Expert [edit]
Card Upgrade Type or Ability Effect
Spitfire I Ground Bomb +20 damage, 20 in total
Spitfire I Air Defense +5 damage, 5 in total
Spitfire II Ground Bomb +30 damage, 40 in total
Spitfire II Air Defense +5 damage, 10 in total
Spitfire III Ground Bomb +30 damage, 50 in total
Spitfire III Air Defense +10 damage, 15 in total
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