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Snapjaws
Tainted Snapjaws-0
Infused Snapjaws-0
Basic Specifications
Type Creature
Faction Shadow
Edition Renegade (2nd)
Rarity Common
Additional Info
Odds per Booster 1:12
Rarity-Desirability Value 00 RankBadge PvP Lvl00

Overview

DescriptionEdit

While their standard attack is relative weak, snapjaws can be some valuable supporter. Either to kill an enemy in no time with the fire affinity or to reduce the damage done by a mean opponent, e.g. a harvester or a sunderer.


AbilitiesEdit

AbilityIcon AutoCast Dark Matter

Every 2 seconds, unit spits chunks of dark matter that deal 5 damage to enemies in a 3m radius around their targets, up to 9 in total.

AbilityIcon Passive Tainted Tainted Dilution

Affinity: Tainted
Enemies will deal 50% less damage as long as being attacked by this unit.

AbilityIcon Passive Infused Infused Dilution

Affinity: Infused
Enemies will take 50% more damage as long as being attacked by this unit.

Uses

RolesEdit

Counter ForEdit

Countered ByEdit

CombosEdit

Upgrades

LocationsEdit

{{Loot row|Card:Snapjaws|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

EffectsEdit

Upgrade Faction Scenario Difficulty Edit Link
Tainted Snapjaws I Shadow Ocean Standard [edit]
Tainted Snapjaws II Shadow Ocean Advanced [edit]
Tainted Snapjaws III Shadow Ocean Expert [edit]
Infused Snapjaws I Shadow Slave Master Standard [edit]
Infused Snapjaws II Shadow Slave Master Advanced [edit]
Infused Snapjaws III Shadow Slave Master Expert [edit]
Card Upgrade Type or Ability Effect
Snapjaws I Lifepoints +10x4
Snapjaws II Lifepoints +15x4
Snapjaws III Lifepoints +15x4

See Also

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