- The Templar is a Flying unit that can only attack other air units. It has the best damage per second at Tier 2 against the Skyfire Drake and War Eagle. Additionally, the Templar's High Guard ability makes it useful for protecting and repairing Buildings.
Sword of the Sky
- Every 2 seconds, unit casts a lance of light that deals 95 damage to enemies in a 5m radius around its target, up to 140 in total. Can only attack flying creatures.
Blessing of Light
- The affected Building regenerates 60 health every second.
- Air Superiority
- Support defense:Repair attached building.
- Cannon Tower
- Church of Negation
- Damage Shield Cards
- Home Soil
- Unholy Power
- Other Building Support Cards
|Skyelf Templar I||Frost||Nightmare Shard||Standard|||
|Skyelf Templar II||Frost||Nightmare's End||Advanced|||
|Skyelf Templar III||Frost||Nightmare's End||Expert|||
|Card Upgrade||Type or Ability||Effect|
|Skyelf Templar I||Lifepoints||+35|
|Skyelf Templar I||High Guard*||+5 Structure Regeneration|
|Skyelf Templar II||Lifepoints||+70|
|Skyelf Templar II||High Guard**||+5 Structure Regeneration|
|Skyelf Templar III||Lifepoints||+100|
|Skyelf Templar III||High Guard***||+10 Structure Regeneration|
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