- Primeval Watcher is a fourth era Nature creature. Its primary attack is a ranged attack that affects multiple targets. This attack does the most damage to the first creature affected and does less each "jump" to a new target. This unit is excellent when paired with the Fathom Lord as these units can paralyze a large amount of units so as to give you a slight combat advantage. You can also use the Razorleaf, the Watcher paralyses a group so that the combined attacks of Razorleaf and Watcher can decimate the Paralyzed enemy/enemies.
Gaze of the Watcher
- Every 3 seconds, unit casts an energy ray that jumps from one enemy to the next. Deals 500 damage to the first target while the following targets will receive continuously less damage.
- Power: 0
- Activate to paralyze up to 5 enemies within a 25m radius for 10 seconds. After the effect wears off, targets are immune against Paralyze for a while. Reusable every 30 seconds.
Groups of melee units
Pairs of high health 4orb units
|Primeval Watcher I||Nature||Ascension||Standard|||
|Primeval Watcher II||Nature||Ascension||Advanced|||
|Primeval Watcher III||Nature||Ascension||Expert|||
|Card Upgrade||Type or Ability||Effect|
|Primeval Watcher I||Lifepoints||+200|
|Primeval Watcher I||Stasis Field||+2 seconds duration|
|Primeval Watcher II||Lifepoints||+380|
|Primeval Watcher II||Stasis Field||+3 seconds duration|
|Primeval Watcher III||Lifepoints||+420|
|Primeval Watcher III||Stasis Field||+2 paralyzed targets|
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