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Nomad
Infused Nomad-0
Gifted Nomad-0
Basic Specifications
Type Creature
Faction Fire
Edition Renegade (2nd)
Rarity Common
Additional Info
Odds per Booster 1:12
Rarity-Desirability Value 00 RankBadge PvP Lvl00

Overview

DescriptionEdit

Nomads are first era Fire melee creatures. While their HP is quite low and they are rather expensive, they can be strong creatures thanks to their Infused/Gifted company ability. With these, they can either become powerful counters for Medium creatures, or first era tanks.
The Stomp ability was added to Nomad about the same time as it was added to Dreadcharger, making both units able to Trample small units. With respect to the Trample game mechanic alone, this effectively makes them Large units.


AbilitiesEdit

AbilityIcon Activatable Sky Scare

Power: 100
Activate to throw Nomad's spear at a flying enemy unit and deal 600 damage. Affects air targets only. Reusable every 30 seconds.
Requires Upgrade I.

AbilityIcon Passive Infused Infused Company

Affinity: Infused
The unit will be incited to deal 50% more damage when being surrounded by at least 2 other Nomads within a 25m radius.

AbilityIcon Passive Gifted Gifted Company

Affinity: Gifted
The unit will supported by other Nomads within a 25m radius. When being surrounded by at least 2 Nomads it will be able to constantly regenerate 12 life points every 2 seconds.

AbilityIcon Passive Swift

Moves at high speed.

AbilityIcon Passive Stomp

Tramples small units.

Uses

Artwork Nomad

RolesEdit

Counter ForEdit

Medium creatures --> --> Flying t2 units; especially buffed. Infused is a better counter for units such as Windhunter.

Countered ByEdit

CombosEdit

Upgrades

LocationsEdit

{{Loot row|Card:Nomad|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

EffectsEdit

Upgrade Faction Scenario Difficulty Edit Link
Gifted Nomad I Fire Ocean Standard [edit]
Gifted Nomad II Fire Ocean Advanced [edit]
Gifted Nomad III Fire Ocean Expert [edit]
Infused Nomad I Fire Slave Master Standard [edit]
Infused Nomad II Fire Slave Master Advanced [edit]
Infused Nomad III Fire Slave Master Expert [edit]
Gifted Infused
Card Upgrade Type or Ability Effect
Nomad I Lifepoints +30
Nomad I New ability +Sky Scare
Nomad II Lifepoints +50
Nomad II Sky Scare +100 damage
Nomad III Lifepoints +60
Nomad III Sky Scare -10 power cost
Card Upgrade Type or Ability Effect
Nomad I Lifepoints +30
Nomad I New ability +Sky Scare
Nomad II Lifepoints +50
Nomad II Sky Scare +100 damage
Nomad III Lifepoints +60
Nomad III Sky Scare -10 power cost

See Also

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