Mutating Maniac
Infused Mutating Maniac-0
Gifted Mutating Maniac-0
Basic Specifications
Type Creature
Faction Fire/Nature
Edition Lost Souls (3rd)
Rarity Uncommon
Additional Info
Odds per Booster 1:30
Rarity-Desirability Value 00 RankBadge PvP Lvl02



Mutating Maniac is a cursed version of the Mutating Frenzy


AbilityIcon Activatable Toxic Cloud

Power: 90
A poisonous cloud that envenoms enemy units at once in a 25m radius initially dealing 10 damage every second. But the longer units are exposed to the poison the more damage they will take. The poisonous effect will slowly wear off once they leave the cloud. Lasts for 15 seconds. Reusable every 25 seconds.

AbilityIcon Activatable Transformation

Power: Varies. Cost to transform into this unit: 119
Activate to infect unit Twilight curse and transform it in another unit of that faction. Mutation process to select the Twilight of the deck unit, in that you want to change it. The current deck must contain at least one, another unit Twilight, which all the requirements to play it are met.

AbilityIcon Passive Infused Infused Hex

Affinity: Infused
Please [edit] this ability's description.

AbilityIcon Passive Gifted Gifted Hex

Affinity: Gifted
Please [edit] this ability's description.



Counter ForEdit

Countered ByEdit




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Upgrade Faction Scenario Difficulty Edit Link
Infused Mutating Maniac I Twilight The Treasure Fleet Standard [edit]
Gifted Mutating Maniac II Twilight Behind Enemy Lines Advanced [edit]
Gifted Mutating Maniac III Twilight Behind Enemy Lines Expert [edit]
Card Upgrade Type or Ability Effect

See Also

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