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{{Infobox card
{{cardbox
 
 
| type = Building
| cardtype = B
 
| faction = R
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| faction = Fire
| edition = 1
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| edition = Twilight
| rarity = U
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| rarity = Uncommon
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| desirability = 1
 
| era = 1
 
| class = Tower
 
| opt1 = Defensive
 
| opt2 = Anti-Air
 
| opt3 = S Knockback
 
| opt4 = Rapid Construction
 
}}
 
}}
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{{Verify namespace|Card}}
 
 
{{HeadingA|Overview}}
 
{{HeadingA|Overview}}
==Description==
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===Description===
 
<!-- Give a description of the card and what it does. -->
 
<!-- Give a description of the card and what it does. -->
[[Card:Makeshift Tower|Makeshift Tower]] is [[:Category:1st Era Cards|first era]] [[Fire]] [[:Category:Tower Class Cards|Tower Class Cards]]. Its auto-cast attack is very useful with its power to [[:Category:Knockback Cards|knockback]] [[:Category:S Creature Cards|small creatures]].
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:[[Card:Makeshift Tower|Makeshift Tower]] is [[:Category:1st Era Cards|first era]] [[Fire]] [[:Category:Tower Class Cards|Tower Class Cards]]. Its auto-cast attack is very useful with its power to [[:Category:Knockback Cards|knockback]] [[:Category:S Creature Cards|small creatures]], but does very little [[Damage Per Twenty Seconds (DPTS)|damage]] compared to other towers.
 
__TOC__
 
__TOC__
==Abilities==
 
{{Ability
 
|name=Grenade Launcher
 
|type=auto
 
|desc=Every 3 seconds, tower fires an explosive grenade that deals 30 damage to enemies in a 10m radius around its target, up to 50 in total. Knocks back small units.
 
}}
 
   
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{{clrl}}
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{{AbilitySection}}
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{{clr}}
 
{{HeadingA|Uses}}
 
{{HeadingA|Uses}}
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{{image|Artwork_{{PAGENAME}}.jpg|320px}}
==Roles==
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===Roles===
 
<!-- List the roles of the card. These should typically be category links. -->
 
<!-- List the roles of the card. These should typically be category links. -->
 
* [[:Category:Defensive Cards|Defensive Cards]]
 
* [[:Category:Defensive Cards|Defensive Cards]]
 
* [[:Category:Anti-Air Cards|Anti-Air Cards]]
 
* [[:Category:Anti-Air Cards|Anti-Air Cards]]
   
==Counter For==
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===Counter For===
 
<!-- List the cards this card counters. These should typically be category or card links. -->
 
<!-- List the cards this card counters. These should typically be category or card links. -->
 
* [[:Category:S Creature Cards|Small creatures]]
 
* [[:Category:S Creature Cards|Small creatures]]
 
* [[:Category:Flying Cards|Flying creatures]]
 
* [[:Category:Flying Cards|Flying creatures]]
   
==Countered By==
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===Countered By===
 
<!-- List the cards that counter this card. These should typically be category or card links. -->
 
<!-- List the cards that counter this card. These should typically be category or card links. -->
 
* [[:Category:Siege Cards|Siege Cards]]
 
* [[:Category:Siege Cards|Siege Cards]]
* [[:Category:Anti-Magic Field Cards|Anti-Magic Field Cards]]
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* [[:Category:Disabling Cards|Disabling Cards]]
 
** [[Card:Suppression|Suppression]]
 
** [[Card:Suppression|Suppression]]
 
** [[Card:Sunstriders|Sunstriders]]
 
** [[Card:Sunstriders|Sunstriders]]
   
==Combos==
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===Combos===
 
<!-- List the cards this card combos well with. These should typically be category or card links. -->
 
<!-- List the cards this card combos well with. These should typically be category or card links. -->
 
* [[:Category:Building Support Cards|Building Support Cards]]
 
* [[:Category:Building Support Cards|Building Support Cards]]
 
* [[:Category:Repair Cards|Repair Cards]]
 
* [[:Category:Repair Cards|Repair Cards]]
   
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===Notes===
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* Building a Makeshift Tower next to your army any time you get into a reasonably significant T1/T2 battle is an excellent idea. Once built, the tower will suppress your enemy's small units and give you an enormous advantage. It will also remain in the area afterwards to give you advance warning of any enemies passing through (and force them to kill it, on earlier eras).
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{{clr}}
 
{{HeadingA|Upgrades}}
 
{{HeadingA|Upgrades}}
== Locations ==
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=== Locations ===
 
<!-- This is a table of the locations you can get this cards upgrades. -->
 
<!-- This is a table of the locations you can get this cards upgrades. -->
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{{Loot|{{FULLPAGENAME}}}}
{{Upgrade Locations
 
|Map1 = Encounters with Twilight
 
|Map2 = The Insane God
 
}}
 
   
== Effects ==
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=== Effects ===
 
{{Upgrade Effects
 
{{Upgrade Effects
 
| I_ability1 = Grenade Launcher
 
| I_ability1 = Grenade Launcher
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| II_ability1 = Grenade Launcher
 
| II_ability1 = Grenade Launcher
 
| II_effect1 = +5 damage per target, 5 in total
 
| II_effect1 = +5 damage per target, 5 in total
 
| III_ability1 = Grenade Launcher
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| III_effect1 = +5 damage per target, 5 in total
 
}}
 
}}
   
 
{{HeadingA|See Also}}
 
{{HeadingA|See Also}}
 
<!-- Place other relevant links for the card here. In particular put a link to the BFcards page for the card. -->
 
<!-- Place other relevant links for the card here. In particular put a link to the BFcards page for the card. -->
*{{BFCard| See {{PAGENAME}} at bfcards.info.|1016}}
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*{{BFCard|{{PAGENAME}}|See {{PAGENAME}} at bfcards.info.}}
   
 
{{Navbox|Cards}}
 
{{Navbox|Cards}}
{{Card Categories
 
| type = B
 
| faction = R
 
| era = 1
 
| edn = 1
 
| rarity = U
 
| class = Tower
 
| opt1 = Defensive
 
| opt2 = Anti-Air
 
| opt3 = Knockback
 
| opt4 = Rapid Construction
 
}}
 

Latest revision as of 12:03, 18 December 2011

Makeshift Tower
Makeshift Tower-0
Basic Specifications
Type Building
Faction Fire
Edition Twilight (1st)
Rarity Uncommon
Additional Info
Odds per Booster 1:30
Rarity-Desirability Value 02 RankBadge PvP Lvl03

Overview

Description[]

Makeshift Tower is first era Fire Tower Class Cards. Its auto-cast attack is very useful with its power to knockback small creatures, but does very little damage compared to other towers.

Abilities[]

AbilityIcon AutoCast Grenade Launcher

Every 3 seconds, tower fires an explosive grenade that deals 30 damage to enemies in a 10m radius around its target, up to 50 in total. Knocks back small units.

AbilityIcon Passive Rapid Construction

This building builds quickly.

Uses

Artwork Makeshift Tower

Roles[]

Counter For[]

Countered By[]

Combos[]

Notes[]

  • Building a Makeshift Tower next to your army any time you get into a reasonably significant T1/T2 battle is an excellent idea. Once built, the tower will suppress your enemy's small units and give you an enormous advantage. It will also remain in the area afterwards to give you advance warning of any enemies passing through (and force them to kill it, on earlier eras).

Upgrades

Locations[]

{{Loot row|Card:Makeshift Tower|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

Effects[]

Upgrade Faction Scenario Difficulty Edit Link
Makeshift Tower I Fire The Soultree Standard [edit]
Makeshift Tower II Fire The Treasure Fleet Advanced [edit]
Makeshift Tower III Fire The Treasure Fleet Expert [edit]
Card Upgrade Type or Ability Effect
Makeshift Tower I Grenade Launcher +5 damage per target, 5 in total
Makeshift Tower II Grenade Launcher +5 damage per target, 5 in total
Makeshift Tower III Grenade Launcher +5 damage per target, 5 in total

See Also




Skylords

Battleforge has been revived by a group of passionate players and developers under the name Skylords Reborn


It is a fully functional, community-made, non-profit and completely free-to-play relaunch of the game. The relaunch has been worked on for several years, and receives regular updates.

The new Wiki can be found here: Skylords Reborn Wiki Page



.