- This is a building card from the 2nd era that find its best use in the making of a defensive nature roots network. If you select an existing Living Tower, a circle will be shown on the nearby ground: that identify the maximum range for other entities to be linked on the same root network. Every entity with the Linked Fire special ability, unit or building, can be linked to.
- Every 11 seconds, tower fires a magic bolt that deals 400 damage to enemies in a 5m radius around its target, up to 600 in total. Knocks back small units.
- Up to 3 entities connected to the root network support each other enabling more powerful attacks.
|Living Tower I||Nature||The Soultree||Standard|||
|Living Tower II||Nature||Nightmare Shard||Advanced|||
|Living Tower III||Nature||Nightmare Shard||Expert|||
|Card Upgrade||Type or Ability||Effect|
|Living Tower I||Damage||+20 damage per target, 30 in total|
|Living Tower I||Linked Fire*||+1 units may support the root|
|Living Tower II||Damage||+36 damage per target, 54 in total|
|Living Tower II||Linked Fire**||+1 units may support the root|
|Living Tower III||Damage||+44 damage per target, 66 in total|
|Living Tower III||Linked Fire***||+1 units may support the root|
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