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Lifestealer
Lifestealer-0
Basic Specifications
Type Building
Faction Shadow
Edition Twilight (1st)
Rarity Common
Additional Info
Odds per Booster 1:12
Rarity-Desirability Value 01 RankBadge PvP Lvl02

Overview

DescriptionEdit

Lifestealer is a first-era Shadow tower that can knock back small-size creatures. Its non-upgraded damage is quite good: up to 42.5 damage per second for a single target/65 damage per second total (in a 5m radius). Upgraded, it increases to 45 single/70 total and 50 single/75 total for Lifestealer I and II, respectively.
The big drawback of this tower is that each shot reduces its own life, though mitigated by it's regeneration ability. It can fire once every two seconds, with each shot reducing its life by 50. With it's regeneration of 5 life points per second, the tower self-inflicts 20 DPS. This is not so bad, except when compounded with enemy damage. Unfortunately, repairing is not too helpful, as it doesn't really kick in until the tower is out of combat.
It is best compared with its sibling card, Phase Tower, which is considered by some to be a good alternative. Phase Tower costs 20% more, has less DPS (36 single/53 total), less life, and lacks knockback, though it's relocation ability gives it versatility. Of course, it is also not self-destructive.
Note: Despite knocking back Small Creatures, this is more of a hindrance than an asset. Due to the small AoE of the knockback, it tends to waste damage by only hitting a single squad member.


AbilitiesEdit

AbilityIcon AutoCast Painful Shot

Every 2 seconds, tower fires a painful shot that deals 85 damage to enemies in a 5m radius around its target, up to 130 in total. Every shot reduces the tower's life points by 50. Tower will no longer attack once its life points have been reduced too far. Knocks back small units.

AbilityIcon Passive Still Alive

Regenerates 5 life points every second.

AbilityIcon Activatable Sacrifice

Sacrifices own unit to restore life.
Requires Upgrade II.

Uses

Artwork Lifestealer

RolesEdit

Counter ForEdit

Countered ByEdit

CombosEdit

Upgrades

LocationsEdit

{{Loot row|Card:Lifestealer|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

EffectsEdit

Upgrade Faction Scenario Difficulty Edit Link
Lifestealer I Shadow Crusade Standard [edit]
Lifestealer II Shadow Bad Harvest Advanced [edit]
Lifestealer III Shadow Bad Harvest Expert [edit]
Card Upgrade Type or Ability Effect
Lifestealer I Damage +5 damage per target, 10 in total
Lifestealer II Damage +10 damage per target, 10 in total
Lifestealer II New ability +Sacrifice
Lifestealer III Damage +10 damage per target, 15 in total

See Also

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