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Infect
Infect-0
Basic Specifications
Type Spell
Faction Shadow
Edition Twilight (1st)
Rarity Ultra-Rare
Additional Info
Odds per Booster 1:120
Rarity-Desirability Value 08 RankBadge PvP Lvl09

Overview

DescriptionEdit

Infect is a nasty way to turn enemies into ones own army. Affected units that die within the spell's duration will produce frenzied Nightcrawlers for the caster. This is a nasty way to turn the tide of battle or temporarily increase the size of one's army. To maximize this spell, ensure that the enemy will die with a nasty direct damage play; even if a few of friendly units are harmed, the reward of seven frenzy units may be worth the self-inflicted damage. Generally situations where it is useful are not found often in PvP, so it may be more useful in PvE.


AbilitiesEdit

AbilityIcon Spell Infectious Vermin

Infects up to 7 enemies within a 25m radius with a dreadful disease. If an infected unit dies within the next 20 seconds a Nightcrawler will spawn out of its corpse with Frenzy enabled. Reusable every 30 seconds.


Uses

Artwork Infect

RolesEdit

Counter ForEdit

Countered ByEdit

CombosEdit

Upgrades

LocationsEdit

{{Loot row|Card:Infect|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

EffectsEdit

Upgrade Faction Scenario Difficulty Edit Link
Infect I Shadow Ascension Standard [edit]
Infect II Shadow Ascension Advanced [edit]
Infect III Shadow Ascension Expert [edit]
Card Upgrade Type or Ability Effect
Infect I Infectious Vermin +10 seconds duration
Infect II Infectious Vermin +3 infected targets
Infect III Power Cost -10
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