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Howling Shrine
Gifted Howling Shrine-0
Tainted Howling Shrine-0
Basic Specifications
Type Building
Faction Nature
Edition Renegade (2nd)
Rarity Uncommon
Additional Info
Odds per Booster 1:30
Rarity-Desirability Value 00 RankBadge PvP Lvl02

Overview

DescriptionEdit


AbilitiesEdit

AbilityIcon AutoCast Gifted Paralyzing Shot

Affinity: Gifted
Every 20 seconds, the main turret is able to paralyze a target enemy for 10 seconds. After effect wears off, target is immune against Paralyze for a while.

AbilityIcon AutoCast Tainted Strangling Shot

Affinity: Tainted
Every 20 seconds, the main turret is able to root a target enemy to the ground for 10 seconds dealing 50 damage every second. Rooted units are immobile but still able to use ranged attacks. After the affect wears off, target is immune against Root for a while

AbilityIcon AutoCast Essence Bolts

Every 11 seconds, 4 turrets deal 600 damage each to enemies in 10m radius, up to 900 total.

AbilityIcon Passive Linked Fire

Up to 3 entities connected to the root network support each other enabling more powerful attacks. The fortress will then be able to continously shoot and paralyze ever faster.


Uses

RolesEdit

Counter ForEdit

Countered ByEdit

CombosEdit

Upgrades

LocationsEdit

{{Loot row|Card:Howling Shrine|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

EffectsEdit

Upgrade Faction Scenario Difficulty Edit Link
Tainted Howling Shrine I Nature Raven's End Standard [edit]
Tainted Howling Shrine II Nature Raven's End Advanced [edit]
Tainted Howling Shrine III Nature Raven's End Expert [edit]

Gifted

Howling Shrine

I

Nature Empire Standard [edit]

Gifted

Howling Shrine

II

Nature Empire Advanced [edit]

Gifted

Howling Shrine

III

Nature Empire Expert [edit]
Gifted Tainted
Card Upgrade Type or Ability Effect
Howling Shrine I Lifepoints +80
Howling Shrine I Linked Fire +1 unit may support the root network
Howling Shrine II Lifepoints +120
Howling Shrine II Linked Fire +1 unit may support the root network
Howling Shrine III Lifepoints +160
Howling Shrine III Linked Fire +1 unit may support the root network
Card Upgrade Type or Ability Effect
Howling Shrine I Lifepoints +80
Howling Shrine I Linked Fire +1 unit may support the root network
Howling Shrine II Lifepoints +120
Howling Shrine II Linked Fire +1 unit may support the root network
Howling Shrine III Lifepoints +160
Howling Shrine III Linked Fire +1 unit may support the root network

See Also

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