Energy Parasite
Energy Parasite-0
Basic Specifications
Type Creature
Faction Nature
Edition Twilight (1st)
Rarity Uncommon
Additional Info
Odds per Booster 1:30
Rarity-Desirability Value 04 RankBadge PvP Lvl05



Energy Parasite is a second era flying Nature creature with the ability to drain energy from enemy Power Wells using it's skill, Power Drain, making it only useful in PvP. Though the Parasite is easily taken out, its Power Drain gives a permanent power advantage; therefore leeching once is an advantage even if the Energy Parasite dies in the process. It is easier to leech in 2v2, where the partner's activities can cause a diversion. The fact that the Parasite flies can be used to advantage in maps with terrain that blocks ground units.


AbilityIcon AutoCast Power Shock

Every 2 seconds, unit fires a power sphere that deals 34 damage to enemies in a 8m radius around its target, up to 51 in total. May only attack units.

AbilityIcon Activatable Power Drain

Power: 0
Activate to drain 15 power from a power well and add it to the power pool. Reusable every 30 seconds.


Artwork Energy Parasite


Counter ForEdit

Countered ByEdit




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Upgrade Faction Scenario Difficulty Edit Link
Energy Parasite I Nature Sunbridge Standard [edit]
Energy Parasite II Nature The Treasure Fleet Advanced [edit]
Energy Parasite III Nature The Treasure Fleet Expert [edit]
Card Upgrade Type or Ability Effect
Energy Parasite I Damage +2 damage per target, 3 in total
Energy Parasite I Power Drain* +2 power drain
Energy Parasite II Damage +2 damage per target, 4 in total
Energy Parasite II Power Drain** +3 power drain
Energy Parasite III Damage +4 damage per target, 5 in total
Energy Parasite III Power Drain*** +5 power drain

See Also

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