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- A bandit unit that increases tower range and buffs surrounding units when entering a building.
- Every 3 seconds, unit blasts a magic sphere that deals 44 damage to enemies in 10m radius aroud its target, up to 66 in total.
- Power: 50
- Activate to send the unit into a building. The unit is able to enter any friendly building where she will use her magical abilities in order to increase the seized building's attack range by 10m. Additionally, friendly units within a 20m radius around the building will deal 20% more damage. Lasts until unit leaves the building again. After 15 seconds the unit can be ordered to leave the seized building again whereupon she will exit it with her life points restored and all buffs and debuffs removed.
- 15% of the damage dealt by the unit will be added to its life points.
|Card Upgrade||Type or Ability||Effect|
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