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Artillery
Tainted Artillery-0
Infused Artillery-0
Basic Specifications
Type Building
Faction Fire/Shadow
Edition Renegade (2nd)
Rarity Uncommon
Additional Info
Odds per Booster 1:30
Rarity-Desirability Value 04 RankBadge PvP Lvl05

Overview

DescriptionEdit

Fourth era defensive structure, it can only attack ground units.


AbilitiesEdit

AbilityIcon AutoCast Boom Bomb

Every 4 seconds, Artillery blows a fiery bomb at enemies that deals 784 in a 15m radius, up to 1176 in total. Knocks back small and medium units.
Affects only ground units (not mentioned in card's description)

AbilityIcon AutoCast Tainted Tainted Mine Blow

Affinity: Tainted
If surrounded by more than 4 hostile entities Artillery may additionally shoot mines every 15 seconds at the position of an enemy unit. After 10 seconds the delivered mine my be triggered by nearby enemies within a 12m radius and deal 1000 damage, up to 3000 in total. If not triggered the mine will vanish after 60 seconds.

AbilityIcon AutoCast Infused Infused Mine Blow

Affinity: Infused
If surrounded by more than 4 hostile entities Artillery may additionally shoot mines every 15 seconds at the position of an enemy unit. After 3 seconds the delivered mine my be triggered by nearby enemies within a 12m radius and incinerate the ground for 10 seconds dealing 70 damage to hostile ground units per second. If not triggered the mine will vanish after 60 seconds.

AbilityIcon Passive Life Stealer

15% of the damage dealt by the unit will be added to its life points.

Uses

Artwork Artillery

RolesEdit

Ground defence

Counter ForEdit

Spam of weak ground units

Countered ByEdit

Air based attacks

CombosEdit

Artillery|sky defender

LocationsEdit

{{Loot row|Card:Artillery|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

EffectsEdit

Upgrade Faction Scenario Difficulty Edit Link
Infused Artillery I Bandit Raven's End Standard [edit]
Infused Artillery II Bandit Raven's End Advanced [edit]
Infused Artillery III Bandit Raven's End Expert [edit]

Tainted

Artillery

I

Bandit Empire Standard [edit]

Tainted

Artillery

II

Bandit Empire Advanced [edit]

Tainted

Artillery

III

Bandit Empire Expert [edit]
Card Upgrade Type or Ability Effect
Artillery I Boom bomb +24 damage per target, 36 in total
Artillery II Boom bomb +40 damage per target, 60 in total
Artillery III Boom bomb +48 damage per target, 72 in total

See Also

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