- Description
- The following script will immediately remove target entity at map start.
- Code
State { StateName = "INIT", OnOneTimeEvent { Conditions = { }, Actions = { EntityVanish{ Tag = "entity1" }, ObjectVanish{ Tag = "object1" }, SquadVanish{ Tag = "squad1" }, BuildingVanish{ Tag = "building1" }, EffectVanish{ Tag = "effect1" }, BarrierVanish{ Tag = "barrier1" }, MonumentVanish{ Tag = "orb1" }, GeneratorVanish{ Tag = "well1" }, AbilityVanish{ Tag = "ability1" }, }, }; };
- Notes
- Tag is the tag of the entity you wish to remove.
- EntityVanish will work for any type of entity. The other functions are for specific entity types.
- You may use any tag names you wish.
- You can add any Script Event Condition in the condition section to force this script to only trigger when the condition is true.
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It is a fully functional, community-made, non-profit and completely free-to-play relaunch of the game. The relaunch has been worked on for several years, and receives regular updates.
The new Wiki can be found here: Skylords Reborn Wiki Page
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